#ifndef EMITTER_H_INCLUDED
#define EMITTER_H_INCLUDED

#include "TestEntity.h"

class Emitter{

public:

Emitter();
void Update();
void setPosition(b2Vec2);
void setEmitDirection(b2Vec2);
void setEmittedDoom(bool doom);

private:

sf::Clock clock;
int emitRate;
float ballSize;
b2Vec2 emitVector;
b2Vec2 pos;
sf::Time emitTime;
bool doomEntity;


};

#endif // EMITTER_H_INCLUDED
